The distinct character designs aren’t overly exaggerated, but there’s a look to them that makes them instantly recognizable in the world of Syberia. The older games were already pretty visually striking back when they were released, but Syberia 3 really benefits from modern technology, which really pops the beautiful style from the concept illustrations and paintings Microids shows off in their development videos. She ends up in a hospital facility, where Syberia 3 picks up from and the E3 demo began.įrom the get go, I was pretty impressed by the visuals. Things go awry, as they usually do, and over the course of the two Syberia games, Kate gets way more than she bargained for. For the uninitiated, a brief refresher for the story so far in Syberia: protagonist Kate Walker, an American lawyer, is sent to a remote village french village in order to close the deal on a toy factory owned by a very peculiar man. I sat in for a hands-off demo of the alpha version of the game with Microids’ producer and communication manager Cyril Berrebi, who took me through an early section of the game. To my shock, it had been three or so years since the project began under the watchful eyes of series’ creator Benoit Sokal, and that Microids would be showing it off at E3. Having just found out a couple months ago that Syberia 3 was in development, I was surprised discover that it was really close to being finished. Even though it’s been well over ten years since I’ve played Syberia 2, Kate Walker’s story resonated so strongly with me back then that I’ve always clung onto hope that some day a sequel would pick up the story from where it stopped. It should be no secret to anyone that adventure games have played a significant part in my gaming career. Although I’ve had my up and downs with the genre, I could always count on European developers for their unique takes, such as Microids’ Syberia series.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |